Fixed missing dlls in windows releases
Laigter » Devlog
Hi!
Laigter 1.5 was missing some dlls for windows. Now it's fixed! so if you had troubles yesterday with the 1.5 version, please re-download it!
The cause of this problem is that my old PC is working really bad, so i borrowed a pc which had those dlls in system path. That's why when i tested, Laigter run normally, and i forgot to include them on the packages.
I'm trying to get a new laptop for this (and other similar) reasons, so, if you like Laigter and find it useful, please consider supporting me on Patreon, Kofi, or PayPal!
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Laigter
Simple normal map generator for 2D sprites!
Status | Released |
Category | Tool |
Author | azagaya |
Tags | 2D, normal-map, parallax, Sprites, tool |
Languages | English, Spanish; Latin America |
More posts
- New Laigter Release!Aug 15, 2023
- Laigter 1.10.6 minor bugfix is out!Jun 04, 2021
- Another bug-fix release!Feb 23, 2021
- Laigter 1.10.4!Feb 20, 2021
- Laigter 1.10.3 is out!Feb 06, 2021
- Laigter 1.10.2 Bug fix release is out!Sep 27, 2020
- Laigter documentation is online!Sep 11, 2020
- Laigter 1.10.1 BugFix release is out!Jul 26, 2020
- Laigter 1.10 released!Jul 04, 2020
- Upcoming Texture BrushJun 30, 2020
Comments
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Glad to see this still in development.
I believe there is an issue with loading PNG files. When I try to load them (either through drag and drop or by the open button) Laigter will show the texture is loaded, but nothing appears in the preview window.
Here is an attachment of the window (right side only with relevant info):
Basically, any image (with transparency) does not show up in Laigter even though the Textures window indicates otherwise.
Thanks!
NOTE: This was a bug in 1.4 also, but I couldn't find the time to report it back then.
hi! Thanks for reporting that
This could be caused by the glsl supported version of your system. Could you please confirm what version of glsl is supported by your Pc? Also, could you please tell me your Pc full specs? And if your are on Windows, have you tried executing it with s parameter as I said in the post?
Thank you for the reply!
glsls version is 3.1,
I saw your post and tried executing the program with the "s" parameter and it indeed works correctly by doing so (the pixel options + export of preview work flawlessly btw).
A minor issue I found was that images of a certain attribute will not load. More than likely the size dimensions must be within a certain range. Images whose dimensions are larger than the program can handle (I experimented with a 1004 px width x 417 px height image) will not load. Not sure if there is a manual for this program, and if this is mentioned in there. But in case it isn't, this is just for your info (in case you didn't know already).
Lastly, I have attached a full report of my pc's specs below (apologies if its too long, but I didn't see an option to attach a file, so I only put the items I think are important):
Great stuff you have thus far!
------------------
System Information
------------------
Time of this report: 8/11/2019, 23:41:30
Machine name: MMH
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.190612-0600)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Dell System XPS L502X
BIOS: Default System BIOS
Processor: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz (8 CPUs), ~2.0GHz
Memory: 8192MB RAM
Available OS Memory: 8086MB RAM
Page File: 5283MB used, 10886MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 120 DPI (125 percent)
DWM DPI Scaling: UnKnown
DxDiag Version: 6.01.7601.17514 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: Intel(R) HD Graphics Family
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_0116&SUBSYS_04B61028&REV_09
Display Memory: 1696 MB
Dedicated Memory: 64 MB
Shared Memory: 1632 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: AUO17ED
Native Mode: 1920 x 1080(p) (60.011Hz)
Output Type: Internal
Driver Name: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumdx32,igd10umd32,igd10umd32
Driver File Version: 8.15.0010.2455 (English)
Driver Version: 8.15.10.2455
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 9/5/2013 14:58:53, 8310272 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B78E66-4256-11CF-CE7F-BB24B4C2C435}
Vendor ID: 0x8086
Device ID: 0x0116
SubSys ID: 0x04B61028
Revision ID: 0x0009
hi! Thanks for the feedback!
Could you handle me some of the images that doesn't work? I've tried with images as big as 2048x2048 and worked in my pc. Have you tried in another machine to confirm it happens to you in other systems?
There is no manual yet, as i have really little free time, but surely there will be.
I'll try to look further into this,but i need to be able to reproduce this behaviour first
I haven't tested it in another system. I'll try to see if I can.
In the meantime, here is the image attached. When I try to load it, Laigter crashes.
Edit: double-checked to see if downloading a copy of the image would work, but it didn't. Hopefully the behavior will be reproduced on your end.
Thanks!
Works in linux pc:
Later i will try on windows... unnfortunately i only have access to win10 pc.. lets see if i can get anyone else to try..
Also, note that black sprites won't be affected by light, as black bodies absorbs all light...
I know i previously had no intention of profit with Laigter, and that didn't change, but the situation is a bit critical now for me. Sorry if you find my asking for support odd...